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Fallout 1 hunting rifle
Fallout 1 hunting rifle





fallout 1 hunting rifle

When you think of some random Raider blasting away with a crappy weapon, what crappy weapon are you thinking of? Either the Chinese Pistol or the. 32 weapons are somewhat iconic, even in their admitted mediocrity. You CAN get by in the game without using it, but not everyone will, or will want to. Honestly, I think it's somewhere between 9mm and. All you'd have to do is grab a Sniper Rifle from the Hollowed-Out Rock near Megaton and be set for the rest of the game. 308 available to anyone from the start of the game. You think too much 5.56 too early is a bad thing? Imagine a wealth of. 308 version due to the damage difference, and (again) the effect it would have on ammo availability. It's a key weapon role in FO3, one that can't be replaced with the. 32 HR (and Ol' Painless) well into the middle-late parts of FO3. 32 REVOLVER) is a piece of crap, but its prevalence in the hands of Raiders means it provides ample ammo for the.

fallout 1 hunting rifle

32 Pistol (which, side-note, I think needs to be renamed the. That would, again, be a drastic change we might not want to make.Īs far as. That also doesn't handle the issue of Super Mutants, who can use the. 22LR, which would be a change to both NV and FO3 that's a little drastic for our main file. The only way the Varmint Rifle would fit is if it still ran off of. Since the Varmint Rifle runs off of 5.56, you'd get a wealth of that ammo on low levels, where in vanilla FO3 most players had to wait for about level 8-10 before 5.56 weapons became really maintainable. The Varmint Rifle is very much an NV weapon, and can't be our low-level weapon in the CW, not JUST because it is a very obviously NV weapon, but because it would throw off ammo balance dramatically.

fallout 1 hunting rifle

Idk, I just feel like its a NV weapon, if no body else think that's the case we can add it.







Fallout 1 hunting rifle